I am really liking the henchmen rules in the GK codex. Talk about cheap, effective and really cool units. Not like I have the money to build a new army, but I would like to try this out somehow.
HQ (170): Librarian; Titan, summoning, shrouding, halberd
HQ (100): Coteaz
Troop (311): Strike Squad, 2x psycannons, MC Hammer, psybolt ammo
-Razorback, psybolt, searchlight, warp stable field
Troop (139): 12x Warrior Acolyte, 3x plasma
-Chimera, spotlight, warp stable field
Troop (169): 3x MM servitors, 2x Jokaero, 2x warrior acolyte (Coteaz goes here)
-Chimera, spotlight, warp stable field
Troop (211): 5x Death cult, 5x Crusader (Libby joins one of these)
-Chimera, spotlight, warp stable field
Troop (211): 5x Death cult, 5x Crusader
-Chimera, spotlight, warp stable field
Troop (139): 12x warrior acolyte, 3x melta
-Chimera, spotlight, warp stable field
Elite (145): Vindicare
Heavy (135): Psyfileman
Heavy (135): Psyfileman
Heavy (135): Psyfileman
2000pts exactly.
Lots of scoring units, pretty good cc punch with titan on assassins, and lots of cheap expendable guys! I think this list has a lot of good combos (like hiding dreds behind chimeras then using shrouding to give them a 3+) and has the elements to deal with a lot of different things.
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