Monday, June 11, 2018

Rerolls and 4++ for everyone!

This is going to be my final DA list for a while, until I get the Hellblasters and Apothecary done. When I do, I'll have to completely start from scratch.

Battalion Detachment
HQ: Azrael
HQ: Primaris Lieutenant, power sword
HQ: Sammael on Sableclaw

Troop: 5x Tacticals, Missile Launcher
Troop: 5x Tacticals, plasma, combi-plasma
Troop: 5x Intercessors

Heavy: 5x Devastators, 3x Lascannon
Heavy: 5x Devastators, 3x Lascannon

Outrider Detachment
HQ: Talonmaster, Havenfall blade

Fast: 5x Black Knights
Fast: 5x Black Knights
Fast: 4x Ravenwing Bikes, 2x plasma, chainswords
Fast: Ravenwing Darkshroud

Elite: Ravenwing Apothecary

1998pts, 109 PL, 10 Command points

Changing Sammy from Corvex to Sableclaw give me a serious increase in firepower but I can no longer heal him with the Apothecary. 

I really like this list a lot. It may not always win but my gosh it has some serious firepower. Plus Sammy and the Talonmaster both hit pretty hard in close combat in clean up action.

Sunday, June 3, 2018

Project Evil Sunz

I've been doing a lot of building this last week on my Evil Sunz Army/detachment. It's a project I want simply because I like how the Evil Sunz paint scheme looks, so I'd like to eventually have a whole army (or at least a battalion) of these guys. Plus with the codex at least at the announced stage, I would like to think different detachments of different clans will be a thing.

So far I have 1 trukk, 2 units of boyz and the blasta bommer.  Oh, and Zadsnark. 

I am adding a unit of Tankbustas (because I need a 3rd anyway), 5 lootas, a mek w/killsaw, 2 more Trukks and a Wazbom Blastajet. For now. I still need more HQ's though.

Tuesday, May 29, 2018

The conundrom of the Darkshroud

I had my first game with the Darkshround and it's everything I could have hoped for. Against Tau it was nice making her use markerlights just to hit on 4+ again.

The problem I have is with my list. I have 2 distinct parts. A firebase powered by Azrael, and a mobile Ravenwing force powered by Samael.

The conundrum comes at wanting to keep everything under the Darkshroud. It just isn't possible. I like to advance the Ravenwing so they get the Jink save, and then use Speed of the Raven to be fully effective. 

The worst option is to have 2 darkshrouds.  They are far too expensive for that.  The 2nd option is to forgo the firebase and make a more mobile in general.  I think pure Ravenwing won't work but having Azrael run with Hellblasters instead of static with lascannons.  But lascannons sure make up for being able to use Weapons from the Dark Age only once.

The last option is just to keep the Darkshroud where it is needed the most. Against heavy targets keeping the lascannons under protection and keeping it with the Ravenwing when needed - but avoiding trying to do both. 

Monday, May 21, 2018

Showcase: Ravenwing Darkshroud

Nice thing about painting Ravenwing is it's mostly black. Didn't take long to finish up the Darkshroud. I especially like the blue and gold window, really stands out in the overall Ravenwing pallet. I left the relic separate for transport, but I'm worried about how easy the heavy bolter will come off.  We'll see.

It will be on the table this week for sure. I dropped the razorback - which I was already planning on doing - and a regular bike to make room for it in the list. Overall it didn't change much. 

Thursday, May 17, 2018

Next project up: Darkshroud

Now that I've finished my bunkers, and am at a very good spot with my Tau, time to do some Dark Angels.

I was able to pick up a Darkshroud after being out of stock for months. I should note it was in stock for exactly 6 days before it's no longer available again.

There are a lot of things I need to decide on how to paint, but I plan on getting this done shortly and give it a try on the table.  Can't wait!!

Sunday, May 13, 2018

Showcase: Kromlech Orc Dakka Bunkers

Very happy with these kits. Not only are they cheaper than the official GW model, but were very easy to put together, look great and are perfect for keeping stuff alive.


These might even end up in a battle report soon. Will be almost strange playing Orks again.

Tuesday, May 8, 2018

Next Tau list: trying out 2 Septs.

Time for the next iteration of my Tau.  I picked up a couple ideas from watching other people play and decided to try them out myself.

The key is the Sa'Cea sept, where each unit can re-roll a single failed to-hit each turn.  I first saw this with railheads - with a single shot each that's a pretty good deal.  I am going to try it out with Sniper drones and Firesight Marksman. Add in a drone controller now the snipers are hitting on 3+ with a re-roll.  Same with the marksman - only one shot each with the markerlight. 

Of course I'm keeping the Broadsides as Bork'An.

Here is the final list:

1994 pts, 106PL, 9 command points

Battalion Detachment, Bork'An Sept.
HQ: XV8 Commander, XV8-02, Shield gen, missile pod, drone controller, 2x Marker drone
HQ: Cadre Fireblade

Troops: 8 Firewarriors, markerlight
Troops: 8 Firewarriors, markerlight
Troops: 8 Firewarriors, markerlight, guardian drone

Fast: 5 pathfinders, pulse accel drone, grav inhibitor drone

Elite: XV104 Riptide, Burst cannon, sms, target lock, ATS

Heavy: 2 XV88 Broadside, HYMP, ats, 2 shield 2 marker
Heavy: 2 XV88 Broadside, HYMP, ats, 2 shield 2 marker

Vanguard Detachment, Sa'Cea Sept
HQ: XV8 Commander, XV8-02, 3x fusion blaster, 2x shield drone

Elite: Firesight Marksman
Elite: Firesight Marksman
Elite: Firesight Marksman
Elite: XV95 Ghostkeel, fusion blasters, fusion collider, drone controller, shield gen

Heavy: 3 Sniper drones
Heavy: 3 Sniper drones
Heavy: 3 Sniper drones

Let's see how that goes.