Time for the next iteration of my Tau. I picked up a couple ideas from watching other people play and decided to try them out myself.
The key is the Sa'Cea sept, where each unit can re-roll a single failed to-hit each turn. I first saw this with railheads - with a single shot each that's a pretty good deal. I am going to try it out with Sniper drones and Firesight Marksman. Add in a drone controller now the snipers are hitting on 3+ with a re-roll. Same with the marksman - only one shot each with the markerlight.
Of course I'm keeping the Broadsides as Bork'An.
Here is the final list:
1994 pts, 106PL, 9 command points
Battalion Detachment, Bork'An Sept.
HQ: XV8 Commander, XV8-02, Shield gen, missile pod, drone controller, 2x Marker drone
HQ: Cadre Fireblade
Troops: 8 Firewarriors, markerlight
Troops: 8 Firewarriors, markerlight
Troops: 8 Firewarriors, markerlight, guardian drone
Fast: 5 pathfinders, pulse accel drone, grav inhibitor drone
Elite: XV104 Riptide, Burst cannon, sms, target lock, ATS
Heavy: 2 XV88 Broadside, HYMP, ats, 2 shield 2 marker
Heavy: 2 XV88 Broadside, HYMP, ats, 2 shield 2 marker
Vanguard Detachment, Sa'Cea Sept
HQ: XV8 Commander, XV8-02, 3x fusion blaster, 2x shield drone
Elite: Firesight Marksman
Elite: Firesight Marksman
Elite: Firesight Marksman
Elite: XV95 Ghostkeel, fusion blasters, fusion collider, drone controller, shield gen
Heavy: 3 Sniper drones
Heavy: 3 Sniper drones
Heavy: 3 Sniper drones
Let's see how that goes.
A blog dedicated to my Warhammer 40k Ork army, as well as my other endevours: Dark Angels, Tau, and Orcs & Goblins. Modeling, converting, gaming, tactics and more!
Tuesday, May 8, 2018
Sunday, May 6, 2018
Showcase: XV-95 Ghostkeel
It's finally done. After a bunch of hemming and hawing over what colors go where, I finished it up over the weekend. Of course having all the weapons magnetized adds time to complete the work, but it's worth it.
As my supply of fenris grey dwindles, the less I'm inclined to paint the Tau. I do plan on at least the 3rd marksman and last 2 sniper drones I have. The Stormsurge, someday soon-ish, but the other 2 ghostkeels might end up on ebay.
As my supply of fenris grey dwindles, the less I'm inclined to paint the Tau. I do plan on at least the 3rd marksman and last 2 sniper drones I have. The Stormsurge, someday soon-ish, but the other 2 ghostkeels might end up on ebay.
Saturday, April 28, 2018
One last tweak to the Bork'An list
After seeing what he was doing I decided to make a few tweaks on my list, mainly giving my drop commander more firepower. I ended up dropping a Stealth suit to make room.
2000 pts, 106 PL
Battalion Detachment:
HQ: Cadre Fireblade
HQ: Commander (warlord), XV8-02, Shield Generator, missile pod, drone controller, 2x marker drone, puretide
Troop: 9 Strike Team, Markerlight, guardian drone
Troop: 9 Strike Team, Markerlight, guardian drone
Troop: 9 Strike Team, Markerlight
Fast: 4 Marker drone
Fast: 5 Pathfinders, grav-inhibitor drone, pulse accelerator drone
Vanguard detachment:
HQ: Commander, plasma rifle (replaced by Plasma accelerator), 2x fusion blaster, XV8-02, 2x shield drone
Elite: Firesight Marksman
Elite: XV9 Hazzard, burst cannons, ATS, 2x shield drone
Elite: XV25 stealth x3, marker drone, 1x fusion, 2x Velocity tracker, 1x drone controller
Elite: XV104 Riptide, Heavy burst cannon, SMS, advanced targeting system, target lock
Heavy: 2 XV88 Broadside, HYMP, SMS, ATS, 2 shield 2 marker
Heavy: 2 XV88 Broadside, HYMP, SMS, ATS, 2 shield 2 marker
Fortification network:
Tidewall Droneport, 4x Marker drone
I realized the plasma on the drop commander allowed me to stay far back, but didn't do any damage. So I went with the more traditional fusion blasters, along with the relic plasma. Same with the plasma on warlord buff commander. I decided to try out a missile pod for a bit of range.
I had 9pts left over, so added a couple systems to the stealth suits - a fusion with a velocity tracker should be fun.
Monday, April 23, 2018
Updated Bork'An Sept list
I made some changes to my Tau list, dropping the Ghostkeels. They were a
lot of points for not a lot of damage. Especially now where there is
no first turn deep strikes in my face they are not as needed.
The key to the whole thing is Broadsides with missile pods. They are just incredible, the amount of damage output is insane - with 16 shots EACH. With the extra 6" of range from the Sept ability, they are almost unstoppable. Equip with an ATS and the missiles are now -2 ap, with the S7 and d3 damage.
Smart missiles are great as well getting that -1ap, I almost always end up shooting the two types at different targets.
I then surround them with a ton of drones to keep them alive and so far it's worked very well.
1999 pts, 105 PL
Battalion Detachment:
HQ: Cadre Fireblade
HQ: Commander, 2x plasma, Puretide, EWO, Drone controller, 2x marker drone
Troop: 9 Strike Team, Markerlight, guardian drone
Troop: 9 Strike Team, Markerlight, guardian drone
Troop: 9 Strike Team, Markerlight
Fast: 4 Marker drone
Fast: 5 Pathfinders, grav-inhibitor drone, pulse accelerator drone
Vanguard detachment:
HQ: Commander, 3x plasma rifle (one replaced by Plasma accelerator), XV8-02, 2x shield drone
Elite: Firesight Marksman
Elite: XV9 Hazzard, burst cannons, ATS, 2x shield drone
Elite: XV25 stealth x4, marker drone, 1x fusion, 4x EWO
Elite: XV104 Riptide, Heavy burst cannon, SMS, advanced targeting system, target lock
Heavy: 2 XV88 Broadside, HYMP, SMS, ATS, 2 shield 2 marker
Heavy: 2 XV88 Broadside, HYMP, SMS, ATS, 2 shield 2 marker
Fortification network:
Tidewall Droneport, 4x Marker drone
I'm not sure yet about the stealth suits, but time will tell. The main purpose of them is gone with big faq update, but not sure what I can replace them with. I always manta strike the markers to come in turn one, to keep them alive. the others on the tidewall keeps them safe if no one shoots at it, and the other targets are much more of a threat (broadsides, riptide).
The changes to the battalion helped a lot in the last game, allowing me to double nova and heal the Riptide.
The XV9 dropping in does a lot of damage with it's 16 shots at an extra -1ap. Give it just 1 markertlight hit and it's in good shape. I think I need to adjust the weapons on the drop commander, not sure yet. He needs to do more than 1 damage per shot.
I've been having a lot of fun playing this list. It's really a point the broadsides at something and delete it. The 2 drop suits provide more than enough distraction though, as does the Riptide. Maybe someday someone will learn and focus down the broadsides, or at least try (go go savior protocols!).
Saturday, April 21, 2018
More Tau!
Yep I keep painting Tau, this time two Firesight Marksman.
These are pretty good, being only 25 pts and have a markerlight that hits on 3+. I put him in the Tidewall Drone Port withh 9 firewarriors. Combined with a nearby drone controller that gives me 4 markerlights that hit on 2+ and one on 3+. Those are usually the first target :)
I also rebased and varnished one of my Broadsides that was on a piece of plasticard. I need another 40mm base for the 3rd marksman and a 60mm for the last Broadside. Don't want to waste any money though to do it lol
This base usies some bits made from my press molds and it came out pretty good!
So now I want to finish the 4 Sniper Drones I have, which will give me 7. I have two more I need to work on - they were missing bits.
These are pretty good, being only 25 pts and have a markerlight that hits on 3+. I put him in the Tidewall Drone Port withh 9 firewarriors. Combined with a nearby drone controller that gives me 4 markerlights that hit on 2+ and one on 3+. Those are usually the first target :)
I also rebased and varnished one of my Broadsides that was on a piece of plasticard. I need another 40mm base for the 3rd marksman and a 60mm for the last Broadside. Don't want to waste any money though to do it lol
This base usies some bits made from my press molds and it came out pretty good!
So now I want to finish the 4 Sniper Drones I have, which will give me 7. I have two more I need to work on - they were missing bits.
Showcase: Revamped Firewarriors
Back when I bought and painted my Tau in 2009, one thing I didn't know was varnish. I learned about Dul Cote during my 3rd army, Blood Angels. So my Tau was unvarnished (I've also since refurbished almost all my Orks, so it's almost all varnished as well). I also needed a better way to designate my Firewarrior units.
So I made each one unique with shoulderpad trim and varnished them up. I've also varnished every single drone I have, plus the 2 XV8 suits I use in my current list. I've gone through a whole can so far, and only the Broadsides remain.
Combined with their nice and shiny new Guardian Drones, the core of the army is set to hit the battlefield. I'm actually quite stoked about how these came out.
So I made each one unique with shoulderpad trim and varnished them up. I've also varnished every single drone I have, plus the 2 XV8 suits I use in my current list. I've gone through a whole can so far, and only the Broadsides remain.
Combined with their nice and shiny new Guardian Drones, the core of the army is set to hit the battlefield. I'm actually quite stoked about how these came out.
Wednesday, April 4, 2018
Showcase: Tidewall Droneport
I watched another guy at my FLGS play 2 of these the other night, and I decided to give it a go. Besides it looks fun to paint - and it was. Plus it includes drones which I was going to buy anyway.
It is a bit expensive for what you get, even for GW models.
It will reduce my number of drops. So nixed one unit of tactical drones and a ghostkeel. Added in this (with it's own marker drones) and an XV9! A bit more mobility I think. More things in manta strike. I might even do the same with the 2nd ghostkeel and add in my firesight marksman - which I'm painting right now. yes, instead of Kommandos.
It looks awesome. Love the model. Makes me want to get more tidewall bits, but they can add up fast at the register. Also at 70pts a pop, not sure how worth it is.
So I am working on my sniper drones and marksman, and yes the kommandos as well. Slowly. I really need to work on bases both for the kommandos and the bomber.
It is a bit expensive for what you get, even for GW models.
It will reduce my number of drops. So nixed one unit of tactical drones and a ghostkeel. Added in this (with it's own marker drones) and an XV9! A bit more mobility I think. More things in manta strike. I might even do the same with the 2nd ghostkeel and add in my firesight marksman - which I'm painting right now. yes, instead of Kommandos.
It looks awesome. Love the model. Makes me want to get more tidewall bits, but they can add up fast at the register. Also at 70pts a pop, not sure how worth it is.
So I am working on my sniper drones and marksman, and yes the kommandos as well. Slowly. I really need to work on bases both for the kommandos and the bomber.
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