Sunday, July 11, 2010

New wargear: can opener.

1750pts Blood Angels vs Mech IG

Wow what a game. I honestly didn't hold out much hope for myself at the start. My drop pod dred only was able to pull off an immobilized chimera before being blown up by a banewolf. Both baal preds were immobilized despite night fight and smoke. However, they were not destroyed. between a full salvo from 2 hydras and a bunch of plasma I lost most of my jump pack squad.

Then it all turned around.

In one turn I opened 3 chimeras, killing more then half the contents in explosions. One was done in by a heavy bolter from the side of a Baal...

The key to this, IMO was both spending the points to kit out my Sanguinary priests with infernus pistols and power weapons, and the decision to split them off from their squads to kill more things at one time. Yes, this left me in a position to have the priests picked out in shooting, which is exactly what happened, but my gamble paid off..I wiped out all the troops before losing the priests. Combined with no transports remaining to push for my objective gave me a good shot.

Having my drop pod furioso come down, take the weapon off one manticore followed by surviving plasma and then blowing up the 2nd manticore was huge. Then the blood talons wiped out an infantry squad before it got tied up by the armored sentinel. But again, by the time it happened, it was too late. Again, the investment in the Magna-grappled turned out to be a good one as it gave me 2 S8 shots against the AV10 side of the artillery.

Overall I think I played this game very well. Going against mech and non-assault armies is pretty easy for the Blood Angels. It's only dedicated assault hordes I foresee any real problems.

I would love to play against myself with my Orks LOL.

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